Hey guys!?
I would like to share a study I did, of the face process for games, based on the course of master Rafa Souza; a fanart of my favorite character from the anime "Naruto", The character kakashi, but in a more realistic reinterpretation.
In this project I get a little out of my comfort zone that are sculptures for style anime; I really enjoyed the challenge, the face is with all the technical process to work in games; and the body in the Zbrush modeling without retopo, it was just for to compose the scene in the 3D illustration that would be the objective of the project, in addition to the study of the creative process of design and for the face of games (haircards , retopology, textures, render and etc) .
Hope you like it! And I share a little bit of the process, soon I will post more projects.
Thanks!!! :)